added double jump and sitting state
This commit is contained in:
		
							parent
							
								
									2e5c5a8dde
								
							
						
					
					
						commit
						90d07dde3f
					
				
					 148 changed files with 13050 additions and 0 deletions
				
			
		
							
								
								
									
										62
									
								
								term2/seminar03_state/src/main.cpp
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										62
									
								
								term2/seminar03_state/src/main.cpp
									
										
									
									
									
										Normal file
									
								
							|  | @ -0,0 +1,62 @@ | |||
| #include <SFML/Window.hpp> | ||||
| #include <SFML/Graphics.hpp> | ||||
| #include "world.hpp" | ||||
| 
 | ||||
| 
 | ||||
| /*
 | ||||
|     Для компиляции: | ||||
|          g++ main.cpp player.cpp player_states.cpp -lsfml-window -lsfml-system -lsfml-graphics | ||||
| 
 | ||||
|     Графика взята отсюда: | ||||
|         https://rvros.itch.io/animated-pixel-hero
 | ||||
| */ | ||||
| 
 | ||||
| 
 | ||||
| int main()  | ||||
| { | ||||
|     sf::ContextSettings settings; | ||||
|     settings.antialiasingLevel = 8.0; | ||||
|     sf::RenderWindow window(sf::VideoMode(1200, 900), "Player states", sf::Style::Close, settings); | ||||
|     window.setVerticalSyncEnabled(true); | ||||
|     window.setFramerateLimit(60); | ||||
| 
 | ||||
|     double time = 0; | ||||
|     double dt = 1.0 / 60; | ||||
| 
 | ||||
|     World world; | ||||
|     world.addBlock({-500, 770, 20000, 400}); | ||||
|     world.addBlock({-400, 100, 700, 300}); | ||||
|     world.addBlock({600, 500, 300, 120}); | ||||
|     world.addBlock({800, 0, 400, 200}); | ||||
|     world.addBlock({-100, -700, 400, 100}); | ||||
|     world.addBlock({700, -700, 400, 100}); | ||||
|     world.addBlock({1500, -700, 400, 100}); | ||||
|     world.addBlock({1100, -300, 400, 100}); | ||||
|     world.addBlock({1100, 400, 400, 400}); | ||||
|     world.addBlock({1900, -100, 200, 800}); | ||||
|     world.addBlock({3000, 500, 1000, 200}); | ||||
| 
 | ||||
|     while (window.isOpen())  | ||||
|     { | ||||
|         sf::Event event; | ||||
|         while(window.pollEvent(event))  | ||||
|         { | ||||
|             if(event.type == sf::Event::Closed)  | ||||
|                 window.close(); | ||||
| 
 | ||||
|             world.handleEvents(event); | ||||
|         } | ||||
|         window.clear(sf::Color::Black); | ||||
|         world.update(dt); | ||||
|         world.draw(window); | ||||
| 
 | ||||
|         window.display(); | ||||
| 
 | ||||
|         time += dt; | ||||
|     } | ||||
| 
 | ||||
|     return 0; | ||||
| } | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
		Reference in a new issue