term2 seminar3
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					 141 changed files with 330 additions and 12119 deletions
				
			
		|  | @ -2,16 +2,6 @@ | |||
| #include <SFML/Graphics.hpp> | ||||
| #include "world.hpp" | ||||
| 
 | ||||
| 
 | ||||
| /*
 | ||||
|     Для компиляции: | ||||
|          g++ main.cpp player.cpp player_states.cpp -lsfml-window -lsfml-system -lsfml-graphics | ||||
| 
 | ||||
|     Графика взята отсюда: | ||||
|         https://rvros.itch.io/animated-pixel-hero
 | ||||
| */ | ||||
| 
 | ||||
| 
 | ||||
| int main()  | ||||
| { | ||||
|     sf::ContextSettings settings; | ||||
|  | @ -24,17 +14,19 @@ int main() | |||
|     double dt = 1.0 / 60; | ||||
| 
 | ||||
|     World world; | ||||
|     world.addBlock({-500, 770, 20000, 400}); | ||||
|     world.addBlock({-400, 100, 700, 300}); | ||||
|     world.addBlock({600, 500, 300, 120}); | ||||
|     world.addBlock({800, 0, 400, 200}); | ||||
|     world.addBlock({-100, -700, 400, 100}); | ||||
|     world.addBlock({700, -700, 400, 100}); | ||||
|     world.addBlock({1500, -700, 400, 100}); | ||||
|     world.addBlock({1100, -300, 400, 100}); | ||||
|     world.addBlock({1100, 400, 400, 400}); | ||||
|     world.addBlock({1900, -100, 200, 800}); | ||||
|     world.addBlock({3000, 500, 1000, 200}); | ||||
|     world.addBlock(sf::FloatRect{-500, 770, 20000, 400}); | ||||
|     /* Разрушаемый блок слева от точки спавна игрока */ | ||||
|     world.addBlock({sf::FloatRect{-200,700, 100, 500}, true}); | ||||
|     world.addBlock(sf::FloatRect{-400, 100, 700, 300}); | ||||
|     world.addBlock(sf::FloatRect{600, 500, 300, 120}); | ||||
|     world.addBlock(sf::FloatRect{800, 0, 400, 200}); | ||||
|     world.addBlock(sf::FloatRect{-100, -700, 400, 100}); | ||||
|     world.addBlock(sf::FloatRect{700, -700, 400, 100}); | ||||
|     world.addBlock(sf::FloatRect{1500, -700, 400, 100}); | ||||
|     world.addBlock(sf::FloatRect{1100, -300, 400, 100}); | ||||
|     world.addBlock(sf::FloatRect{1100, 400, 400, 400}); | ||||
|     world.addBlock(sf::FloatRect{1900, -100, 200, 800}); | ||||
|     world.addBlock(sf::FloatRect{3000, 500, 1000, 200}); | ||||
| 
 | ||||
|     while (window.isOpen())  | ||||
|     { | ||||
|  | @ -57,6 +49,3 @@ int main() | |||
| 
 | ||||
|     return 0; | ||||
| } | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
|  |  | |||
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