#include #include "structs.hpp" class KeyboardFactory { public: /// Create keyboard for main menu static TgBot::InlineKeyboardMarkup::Ptr createMainMenu(); /// Create keyboard for My_Titles static TgBot::InlineKeyboardMarkup::Ptr createMyTitles(std::vector titles); /// Create keyboard for sendError static TgBot::InlineKeyboardMarkup::Ptr createError(const std::string& errorCallback); };