Started creating structure of bot interface

This commit is contained in:
Kirill 2025-11-18 17:30:43 +03:00
parent 879a7981cd
commit 602e9b62d8
8 changed files with 122 additions and 0 deletions

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#include <tgbot/tgbot.h>
class KeyboardFactory {
public:
/// Create keyboard for main menu
static TgBot::InlineKeyboardMarkup::Ptr createMainMenu();
};

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#pragma once
#include <string>
namespace BotConstants {
namespace Button {
const std::string FIND_ANIME = "Найти аниме";
const std::string MY_TITLES = "Мои тайтлы";
}
namespace Callback {
const std::string FIND_ANIME = "action:find_anime";
const std::string MY_TITLES = "navigation:my_titles";
}
}

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#include <csignal>
#include <cstdio>
#include <cstdlib>
#include <exception>
#include <string>
#include <tgbot/tgbot.h>
class AnimeBot {
private:
std::string token;
TgBot::Bot bot;
public:
/// Init Bot
AnimeBot(const std::string& token);
/// Main menu
void setupHandlers();
/// Get TgBot::Bot
TgBot::Bot& getBot();
/// Function creates main menu and sends it to user with chatId
void sendMainMenu(int64_t chatId);
};