Added MyTitles page passing

This commit is contained in:
Kirill 2025-11-25 19:45:44 +03:00
parent 45ce5da0ac
commit 45a1df4cbb
8 changed files with 110 additions and 1 deletions

View file

@ -2,10 +2,11 @@ cmake_minimum_required(VERSION 3.10.2)
project(AnimeBot)
file(GLOB SOURCES "src/*.cpp")
set(CMAKE_CXX_STANDARD 14)
set(CMAKE_CXX_STANDARD 20)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall")
set(Boost_USE_MULTITHREADED ON)
set(CMAKE_BUILD_TYPE Debug)
find_package(Threads REQUIRED)
find_package(OpenSSL REQUIRED)

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@ -1,7 +1,11 @@
#include <tgbot/tgbot.h>
#include "structs.hpp"
class KeyboardFactory {
public:
/// Create keyboard for main menu
static TgBot::InlineKeyboardMarkup::Ptr createMainMenu();
/// Create keyboard for My_Titles
static TgBot::InlineKeyboardMarkup::Ptr createMyTitles(std::vector<Title> titles);
};

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@ -6,10 +6,14 @@ namespace BotConstants {
namespace Button {
const std::string FIND_ANIME = "Найти аниме";
const std::string MY_TITLES = "Мои тайтлы";
const std::string PREV = "<<Назад";
const std::string NEXT = "Следующий>>";
}
namespace Callback {
const std::string FIND_ANIME = "action:find_anime";
const std::string MY_TITLES = "navigation:my_titles";
const std::string LIST_PREV = "";
const std::string LIST_NEXT = "";
}
namespace Text {
const std::string MAIN_MENU = "Вас приветствует nyanimedb бот:)\nЧего будем делать?";

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@ -0,0 +1,13 @@
#include <tgbot/tgbot.h>
#include <string>
#include <structs.hpp>
struct HandlerResult {
std::string message;
TgBot::InlineKeyboardMarkup::Ptr keyboard;
};
class BotHandlers {
public:
static HandlerResult MyTitles(int64_t userId);
};

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@ -0,0 +1,8 @@
#pragma once
struct Title {
int64_t id;
std::string name;
std::string description;
int64_t num;
};

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@ -13,3 +13,46 @@ TgBot::InlineKeyboardMarkup::Ptr KeyboardFactory::createMainMenu() {
keyboard->inlineKeyboard = {{button1, button2}};
return keyboard;
}
TgBot::InlineKeyboardMarkup::Ptr KeyboardFactory::createMyTitles(std::vector<Title> titles) {
auto keyboard = std::make_shared<TgBot::InlineKeyboardMarkup>();
std::vector<TgBot::InlineKeyboardButton::Ptr> row;
std::vector<std::vector<TgBot::InlineKeyboardButton::Ptr>> layout;
int counter = 0;
for(Title& title : titles) {
if(counter >= 6) {
break;
}
auto button = std::make_shared<TgBot::InlineKeyboardButton>();
button->text = std::to_string(title.num) + " " + title.name;
button->callbackData = "title:" + std::to_string(title.num);
row.push_back(button);
counter++;
if(counter % 2 == 0) {
layout.push_back(row);
row.clear();
}
}
// TODO: Додумать логику, когда пришло 6 записей в конце
if(counter % 2 == 1) {
auto button = std::make_shared<TgBot::InlineKeyboardButton>();
button->text = BotConstants::Button::PREV;
button->callbackData = BotConstants::Callback::LIST_PREV + std::to_string(titles[0].num);
layout[counter / 2].push_back(button);
}
else {
auto button_prev = std::make_shared<TgBot::InlineKeyboardButton>();
button_prev->text = BotConstants::Button::PREV;
button_prev->callbackData = BotConstants::Callback::LIST_PREV + std::to_string(titles[0].num);
auto button_next = std::make_shared<TgBot::InlineKeyboardButton>();
button_next->text = BotConstants::Button::NEXT;
button_next->callbackData = BotConstants::Callback::LIST_NEXT + std::to_string(titles[5].num);
layout.push_back({button_prev, button_next});
}
keyboard->inlineKeyboard = layout;
return keyboard;
}

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@ -1,6 +1,7 @@
#include "front.hpp"
#include "KeyboardFactory.hpp"
#include "constants.hpp"
#include "handlers.hpp"
AnimeBot::AnimeBot(const std::string& token) : bot(token) {
setupHandlers();
@ -10,6 +11,20 @@ void AnimeBot::setupHandlers() {
bot.getEvents().onCommand("start", [this](TgBot::Message::Ptr message) {
sendMainMenu(message->chat->id);
});
auto [text, kb] = BotHandlers::MyTitles(321);
bot.getEvents().onCallbackQuery([text, kb, this](TgBot::CallbackQuery::Ptr query) {
bot.getApi().editMessageText(
text,
query->message->chat->id,
query->message->messageId,
"",
"",
nullptr,
kb
);
});
}
void AnimeBot::sendMainMenu(int64_t chatId) {
@ -20,3 +35,9 @@ void AnimeBot::sendMainMenu(int64_t chatId) {
TgBot::Bot& AnimeBot::getBot() {
return bot;
}
/*
void AnimeBot::showMyTitles() {
}
*/

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@ -0,0 +1,15 @@
#include "handlers.hpp"
#include "KeyboardFactory.hpp"
#include "structs.hpp"
/// В угоду потокобезопасности создаем новый экземпляр TgBot::Api
HandlerResult BotHandlers::MyTitles(int64_t userId) {
// Здесь должен происходить запрос на сервер
std::vector<Title> titles = {{123, "Школа мертвяков", "", 1}, {321, "KissXsis", "", 2}};
struct HandlerResult result;
result.keyboard = KeyboardFactory::createMyTitles(titles);
result.message = "1. Школа мертвяков\n2. KissXsis\n";
return result;
}