nya
parent
6161b74ffc
commit
eeffd774de
@ -0,0 +1,31 @@
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typedef enum color_t {
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WHITE, GREY, BLACK
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} color;
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// unweighted graph
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typedef struct graph_t {
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char *neibs; // [N*N]
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size_t N;
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int unordered;
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} graph;
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graph *graph_new(size_t nodesm int is_ordered) {
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graph *t = (graph *) malloc(sizeof(graph));
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t->N = nodes;
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t->unoreded = !is_ordered;
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t->neibs = (char *) calloc(sizeof(char), nodes * nodes);
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return t;
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}
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void graph_delete(graph *g) {
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free(g->neibs);
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free(g);
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}
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void graph_add_edge(graph *t, int from, int to) {
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t->neibs[from * t->N + to] = 1;
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if (t->unordered) {
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t->neibs[to * t->N + from] = 1;
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}
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}
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@ -0,0 +1,6 @@
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#include "queue.c"
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#include "graph.c"
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int main() {
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queue *q = queue_new(5);
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}
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@ -0,0 +1,36 @@
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#include <stdio.h>
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#include <assert.h>
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#include <stdlib.h>
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typedef int T;
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typedef struct queue_s {
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T *body, *begin, *end, *body_end;
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} queue;
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queue* queue_new(size_t size) {
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queue *t = (queue *)malloc(sizeof(queue));
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assert(t != NULL);
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t->body = (int *)malloc(sizeof(T)*size);
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t->begin = t->end = t->body;
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t->body_end = t->body + size;
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return t;
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}
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void queue_delete(queue *t) {
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free(t->body);
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free(t);
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}
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void queue_enqueue(queue *t, T el) {
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assert(t->end < t->body_end);
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*t->end++ = el;
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}
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int queue_empty(queue const *t) {
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return t->begin == t->end;
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}
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T queue_dequeue(queue *t) {
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return *t->begin++;
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}
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@ -1,208 +0,0 @@
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#include <stdio.h>
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#include <stdlib.h>
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typedef int Data;
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struct Node {
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struct Node * next;
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struct Node * prev;
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Data data;
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};
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void list_init(struct Node * list);
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void list_insert(struct Node * list, struct Node * t);
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void list_insert_before(struct Node * list, struct Node * t);
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void list_remove(struct Node * t);
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struct Node * list_push_front(struct Node * list, Data d);
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struct Node * list_push_back(struct Node * list, Data d);
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Data list_pop_front(struct Node * list);
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Data list_pop_back(struct Node * list);
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Data list_delete(struct Node * t);
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void list_print (struct Node * list);
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Data list_sum (struct Node * list);
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int list_is_empty(struct Node * list);
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int list_clear(struct Node * list);
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void list_for_each(struct Node * list, void (*func)(Data d, void * param), void * param);
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void print_it(Data d, void * parameter);
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void sum(Data a, void * s);
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void list_init(struct Node * list) {
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list->next = list;
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list->prev = list;
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list->data = -1;
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}
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void list_print (struct Node * list) {
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struct Node *ptr = list->next;
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if (ptr == list) {
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printf("Empty list\n");
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}
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else {
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while (ptr->next != list) {
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printf("%d ", ptr->data);
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//printf("%d [%p](prev is %p, next is %p)\n", ptr->data, ptr, ptr->prev, ptr->next);
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ptr = ptr->next;
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}
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printf("%d\n", ptr->data);
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//printf("%d [%p](prev is %p, next is %p)\n", ptr->data, ptr, ptr->prev, ptr->next);
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}
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}
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void list_insert(struct Node * list, struct Node * t) {
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t->next = list->next;
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t->prev = list;
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if (t->next != list) {
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t->next->prev = t;
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}
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else {
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t->next = list;
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list->prev = t;
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}
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list->next = t;
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}
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void list_insert_before(struct Node * list, struct Node * t) {
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t->next = list;
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t->prev = list->prev;
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if (t->prev != list) {
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t->prev->next = t;
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}
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else {
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t->prev = list;
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list->next = t;
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}
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list->prev = t;
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}
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void list_remove(struct Node * t) {
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t->prev->next = t->next;
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t->next->prev = t->prev;
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}
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struct Node * list_push_front(struct Node * list, Data d) {
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struct Node *ptr = list->next;
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struct Node *oth = malloc(sizeof(struct Node));
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oth->data = d;
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oth->next = ptr;
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oth->prev = list;
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list->next = oth;
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ptr->prev = oth;
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return list;
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}
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struct Node * list_push_back(struct Node * list, Data d) {
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struct Node *ptr = list->prev;
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struct Node *oth = malloc(sizeof(struct Node));
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oth->data = d;
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oth->next = list;
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oth->prev = ptr;
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list->prev = oth;
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ptr->next = oth;
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return list;
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}
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int list_is_empty(struct Node * list) {
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if (list == list->next) {
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return 1;
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}
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return 0;
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}
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int list_clear(struct Node * list) {
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struct Node *ptr = list->next;
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struct Node *n;
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while (ptr->next != list) {
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n = ptr->next;
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free(ptr);
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ptr = n;
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}
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list->next = list;
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list->prev = list;
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return 0;
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}
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Data list_pop_front(struct Node * list) {
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struct Node *ptr = list->next;
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Data val = ptr->data;
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list->next = ptr->next;
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ptr->next->prev = list;
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free(ptr);
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return val;
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}
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Data list_pop_back(struct Node * list) {
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struct Node *ptr = list->prev;
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Data val = ptr->data;
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list->prev = ptr->prev;
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ptr->prev->next = list;
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free(ptr);
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return val;
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}
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Data list_delete(struct Node * t) {
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if (t == t->next) {
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return -1;
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}
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t->prev->next = t->next;
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t->next->prev = t->prev;
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Data val = t->data;
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free(t);
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return val;
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}
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void list_for_each(struct Node * list, void (*func)(Data d, void * param), void * param) {
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struct Node *ptr = list->next;
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while (ptr->next != list) {
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func(ptr->data, param);
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ptr = ptr->next;
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}
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}
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void sum(Data a, void * s) {
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*(Data *)s += a;
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}
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void print_it(Data d, void * param) {
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FILE * fd = param;
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fprintf(fd, "%d ", d);
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}
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Data list_sum (struct Node * list) {
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int s = 0;
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list_for_each(list, sum, &s);
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return s;
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}
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int list_size(struct Node *list) {
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struct Node *ptr = list->next;
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if (ptr == list) {
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return 0;
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}
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int len = 1;
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while (ptr->next != list) {
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ptr = ptr->next;
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++len;
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}
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return len;
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}
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int main() {
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struct Node x[10];
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struct Node * a = malloc(sizeof(struct Node));
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int i;
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list_init(a);
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for(i=0; i<10; i++) {
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x[i].data = i;
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list_insert(a, &x[i]);
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}
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list_print(a);
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//while(list_delete(a->next));
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list_clear(a);
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free(a);
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}
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#include "../double_linked_list.c"
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#define MAX 1000000
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int main() {
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int i, k, l;
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struct Node * a = malloc(sizeof(struct Node));
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struct Node * b = malloc(sizeof(struct Node));
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list_init(a);
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list_init(b);
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int A[5], B[5];
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for (i = 0; i < 5; ++i) {
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scanf("%d", &A[i]);
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list_push_back(a, A[i]);
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}
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for (i = 0; i < 5; ++i) {
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scanf("%d", &B[i]);
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list_push_back(b, B[i]);
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}
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for (i = 0;; ++i) {
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if (i == MAX) {
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printf("botva\n");
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return 0;
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}
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if (list_size(a) == 0) {
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printf("second %d\n", i);
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return 0;
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}
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if (list_size(b) == 0) {
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printf("first %d\n", i);
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return 0;
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}
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k = list_pop_front(a);
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l = list_pop_front(b);
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if (k == 10 || l == 0) {
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list_push_back(b, k);
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list_push_back(b, l);
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}
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else if (k == 0 || l == 10) {
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list_push_back(a, k);
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list_push_back(a, l);
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}
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else if (k > l) {
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list_push_back(a, l);
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list_push_back(a, k);
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}
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else {
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list_push_back(b, k);
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list_push_back(b, l);
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}
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}
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}
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#include <stdio.h>
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#include <stdlib.h>
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typedef int Data;
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struct Node {
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struct Node * next;
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struct Node * prev;
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Data data;
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};
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void list_init(struct Node * list);
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void list_insert(struct Node * list, struct Node * t);
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void list_insert_before(struct Node * list, struct Node * t);
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void list_remove(struct Node * t);
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struct Node * list_push_front(struct Node * list, Data d);
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struct Node * list_push_back(struct Node * list, Data d);
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Data list_pop_front(struct Node * list);
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Data list_pop_back(struct Node * list);
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Data list_delete(struct Node * t);
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void list_print (struct Node * list);
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Data list_sum (struct Node * list);
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int list_is_empty(struct Node * list);
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int list_clear(struct Node * list);
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void list_for_each(struct Node * list, void (*func)(Data d, void * param), void * param);
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void print_it(Data d, void * parameter);
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void sum(Data a, void * s);
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void list_init(struct Node * list) {
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list->next = list;
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list->prev = list;
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list->data = -1;
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}
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void list_print (struct Node * list) {
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struct Node *ptr = list->next;
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if (ptr == list) {
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printf("Empty list\n");
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}
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else {
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while (ptr->next != list) {
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printf("%d ", ptr->data);
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//printf("%d [%p](prev is %p, next is %p)\n", ptr->data, ptr, ptr->prev, ptr->next);
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ptr = ptr->next;
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}
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printf("%d\n", ptr->data);
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//printf("%d [%p](prev is %p, next is %p)\n", ptr->data, ptr, ptr->prev, ptr->next);
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}
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}
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void list_insert(struct Node * list, struct Node * t) {
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t->next = list->next;
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t->prev = list;
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if (t->next != list) {
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t->next->prev = t;
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}
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else {
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t->next = list;
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list->prev = t;
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}
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list->next = t;
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}
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void list_insert_before(struct Node * list, struct Node * t) {
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t->next = list;
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t->prev = list->prev;
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if (t->prev != list) {
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t->prev->next = t;
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}
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else {
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t->prev = list;
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list->next = t;
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}
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list->prev = t;
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}
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void list_remove(struct Node * t) {
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t->prev->next = t->next;
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t->next->prev = t->prev;
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}
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struct Node * list_push_front(struct Node * list, Data d) {
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struct Node *ptr = list->next;
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struct Node *oth = malloc(sizeof(struct Node));
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oth->data = d;
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oth->next = ptr;
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oth->prev = list;
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list->next = oth;
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ptr->prev = oth;
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return list;
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}
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struct Node * list_push_back(struct Node * list, Data d) {
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struct Node *ptr = list->prev;
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struct Node *oth = malloc(sizeof(struct Node));
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oth->data = d;
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oth->next = list;
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oth->prev = ptr;
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list->prev = oth;
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ptr->next = oth;
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return list;
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}
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int list_is_empty(struct Node * list) {
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if (list == list->next) {
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return 1;
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}
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return 0;
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}
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int list_clear(struct Node * list) {
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struct Node *ptr = list->next;
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struct Node *n;
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while (ptr->next != list) {
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n = ptr->next;
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free(ptr);
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ptr = n;
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}
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list->next = list;
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list->prev = list;
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return 0;
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}
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Data list_pop_front(struct Node * list) {
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struct Node *ptr = list->next;
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Data val = ptr->data;
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list->next = ptr->next;
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ptr->next->prev = list;
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free(ptr);
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return val;
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}
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Data list_pop_back(struct Node * list) {
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struct Node *ptr = list->prev;
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Data val = ptr->data;
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list->prev = ptr->prev;
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ptr->prev->next = list;
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free(ptr);
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return val;
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}
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Data list_delete(struct Node * t) {
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if (t->next == t) {
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return -1;
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}
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t->prev->next = t->next;
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t->next->prev = t->prev;
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Data val = t->data;
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free(t);
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return val;
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}
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void list_for_each(struct Node * list, void (*func)(Data d, void * param), void * param) {
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struct Node *ptr = list->next;
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while (ptr->next != list) {
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func(ptr->data, param);
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ptr = ptr->next;
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}
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}
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void sum(Data a, void * s) {
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*(Data *)s += a;
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}
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void print_it(Data d, void * param) {
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FILE * fd = param;
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fprintf(fd, "%d ", d);
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}
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Data list_sum (struct Node * list) {
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int s = 0;
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list_for_each(list, sum, &s);
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return s;
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}
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int list_size(struct Node *list) {
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struct Node *ptr = list->next;
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if (ptr == list) {
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return 0;
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}
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int len = 1;
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while (ptr->next != list) {
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ptr = ptr->next;
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++len;
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}
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return len;
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}
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#define MAX 1000000
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int main() {
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int i, k, l;
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struct Node * a = malloc(sizeof(struct Node));
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struct Node * b = malloc(sizeof(struct Node));
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list_init(a);
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list_init(b);
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int A[5], B[5];
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||||
|
||||
for (i = 0; i < 5; ++i) {
|
||||
scanf("%d", &A[i]);
|
||||
list_push_back(a, A[i]);
|
||||
}
|
||||
|
||||
for (i = 0; i < 5; ++i) {
|
||||
scanf("%d", &B[i]);
|
||||
list_push_back(b, B[i]);
|
||||
}
|
||||
|
||||
for (i = 0;; ++i) {
|
||||
if (i == MAX) {
|
||||
printf("botva\n");
|
||||
while(list_delete(a->next) != -1);
|
||||
while(list_delete(b->next) != -1);
|
||||
free(a); free(b);
|
||||
return 0;
|
||||
}
|
||||
if (list_size(a) == 0) {
|
||||
printf("second %d\n", i);
|
||||
while(list_delete(b->next) != -1);
|
||||
free(a); free(b);
|
||||
return 0;
|
||||
}
|
||||
if (list_size(b) == 0) {
|
||||
printf("first %d\n", i);
|
||||
while(list_delete(a->next) != -1);
|
||||
free(a); free(b);
|
||||
return 0;
|
||||
}
|
||||
k = list_pop_front(a);
|
||||
l = list_pop_front(b);
|
||||
|
||||
if ((k == 9) && (l == 0)) {
|
||||
list_push_back(b, k);
|
||||
list_push_back(b, l);
|
||||
}
|
||||
else if ((k == 0) && (l == 9)) {
|
||||
list_push_back(a, k);
|
||||
list_push_back(a, l);
|
||||
}
|
||||
else if (k > l) {
|
||||
list_push_back(a, k);
|
||||
list_push_back(a, l);
|
||||
}
|
||||
else {
|
||||
list_push_back(b, k);
|
||||
list_push_back(b, l);
|
||||
}
|
||||
}
|
||||
}
|
@ -1,185 +0,0 @@
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
typedef int Data;
|
||||
struct Node {
|
||||
Data val;
|
||||
struct Node * next;
|
||||
};
|
||||
struct List {
|
||||
struct Node * head;
|
||||
};
|
||||
|
||||
|
||||
struct List * list_create ();
|
||||
void list_add_first (struct List * list, Data x);
|
||||
void list_add_last (struct List * list, Data x);
|
||||
Data list_remove_first (struct List * list);
|
||||
Data list_remove_last (struct List * list);
|
||||
Data list_get_first (struct List * list);
|
||||
Data list_get_last (struct List * list);
|
||||
void list_print (struct List * list);
|
||||
int list_size(struct List * list);
|
||||
void list_clear(struct List * list);
|
||||
void list_destroy (struct List * list);
|
||||
|
||||
struct List * list_create () {
|
||||
struct List *list = malloc(sizeof(struct List));
|
||||
list->head = NULL;
|
||||
return list;
|
||||
}
|
||||
|
||||
void list_add_last (struct List * list, Data x) {
|
||||
struct Node *ptr = list->head;
|
||||
if (ptr == NULL) {
|
||||
struct Node *oth = malloc(sizeof(struct Node));
|
||||
oth->val = x;
|
||||
oth->next = NULL;
|
||||
list->head = oth;
|
||||
}
|
||||
else {
|
||||
while (ptr->next != NULL) {
|
||||
ptr = ptr->next;
|
||||
}
|
||||
struct Node *oth = malloc(sizeof(struct Node));
|
||||
oth->val = x;
|
||||
oth->next = NULL;
|
||||
ptr->next = oth;
|
||||
}
|
||||
}
|
||||
|
||||
void list_add_first (struct List * list, Data x) {
|
||||
struct Node *ptr = list->head;
|
||||
if (ptr == NULL) {
|
||||
struct Node *oth = malloc(sizeof(struct Node));
|
||||
oth->val = x;
|
||||
oth->next = NULL;
|
||||
list->head = oth;
|
||||
}
|
||||
else {
|
||||
struct Node *oth = malloc(sizeof(struct Node));
|
||||
oth->val = x;
|
||||
oth->next = ptr;
|
||||
list->head = oth;
|
||||
}
|
||||
}
|
||||
|
||||
void list_print(struct List * list) {
|
||||
struct Node *ptr = list->head;
|
||||
if (ptr == NULL) {
|
||||
printf("Empty list\n");
|
||||
}
|
||||
else {
|
||||
while (ptr->next != NULL) {
|
||||
printf("%d ", ptr->val);
|
||||
ptr = ptr->next;
|
||||
}
|
||||
printf("%d\n", ptr->val);
|
||||
}
|
||||
}
|
||||
|
||||
Data list_remove_first (struct List * list) {
|
||||
struct Node *ptr = list->head;
|
||||
Data val = ptr->val;
|
||||
if (ptr->next == NULL) {
|
||||
list->head = NULL;
|
||||
}
|
||||
else {
|
||||
list->head = list->head->next;
|
||||
}
|
||||
free(ptr);
|
||||
return val;
|
||||
}
|
||||
|
||||
Data list_remove_last (struct List * list) {
|
||||
struct Node *ptr = list->head;
|
||||
Data val;
|
||||
if (ptr->next == NULL) {
|
||||
list->head = NULL;
|
||||
val = ptr->val;
|
||||
free(ptr);
|
||||
}
|
||||
else {
|
||||
while (ptr->next->next != NULL) {
|
||||
ptr = ptr->next;
|
||||
}
|
||||
|
||||
struct Node* lastNode = ptr->next;
|
||||
val = lastNode->val;
|
||||
ptr->next = NULL;
|
||||
free(lastNode);
|
||||
}
|
||||
|
||||
return val;
|
||||
}
|
||||
|
||||
Data list_get_first (struct List * list) {
|
||||
return list->head->val;
|
||||
}
|
||||
|
||||
Data list_get_last (struct List * list) {
|
||||
struct Node *ptr = list->head;
|
||||
while (ptr->next != NULL) {
|
||||
ptr = ptr->next;
|
||||
}
|
||||
return ptr->val;
|
||||
}
|
||||
int list_size(struct List * list) {
|
||||
struct Node *ptr = list->head;
|
||||
if (ptr == NULL) {
|
||||
return 0;
|
||||
}
|
||||
int len = 1;
|
||||
while (ptr->next != NULL) {
|
||||
ptr = ptr->next;
|
||||
++len;
|
||||
}
|
||||
return len;
|
||||
}
|
||||
|
||||
void list_clear(struct List * list) {
|
||||
struct Node *ptr = list->head;
|
||||
|
||||
if (ptr == NULL) {
|
||||
free(ptr);
|
||||
}
|
||||
else {
|
||||
struct Node *next;
|
||||
while (ptr->next != NULL) {
|
||||
next = ptr->next;
|
||||
free(ptr);
|
||||
ptr = next;
|
||||
}
|
||||
}
|
||||
list->head = NULL;
|
||||
}
|
||||
|
||||
void list_destroy (struct List * list) {
|
||||
list_clear(list);
|
||||
free(list);
|
||||
}
|
||||
int main() {
|
||||
struct List * list = list_create();
|
||||
//printf("%d\n", list_size(list));
|
||||
list_add_last(list, 5);
|
||||
list_add_last(list, 6);
|
||||
list_add_first(list, 3);
|
||||
list_add_last(list, 8);
|
||||
list_add_last(list, 9);
|
||||
list_print(list);
|
||||
printf("Removed - %d\n", list_remove_first(list));
|
||||
list_print(list);
|
||||
printf("Removed - %d\n", list_remove_last(list));
|
||||
list_print(list);
|
||||
printf("%d\n", list_get_first(list));
|
||||
printf("%d\n", list_get_last(list));
|
||||
printf("%d\n", list_size(list));
|
||||
//list_clear(list);
|
||||
list_print(list);
|
||||
list_destroy(list);
|
||||
list_print(list);
|
||||
/*list = list_create();
|
||||
list_add_first(list, 5);
|
||||
list_print(list);
|
||||
list_destroy(list);*/
|
||||
}
|
@ -0,0 +1,87 @@
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
typedef int Data;
|
||||
|
||||
struct Node {
|
||||
Data val; // данные в узле
|
||||
struct Node * left; // левый ребенок
|
||||
struct Node * right; // правый ребенок
|
||||
};
|
||||
|
||||
struct Node * tree_add (struct Node * tree, Data x) {
|
||||
if (tree == NULL) {
|
||||
struct Node * data = malloc(sizeof(struct Node));
|
||||
data->left = NULL; data->right = NULL;
|
||||
data->val = x;
|
||||
//printf("Init tree - %d[%p]\n", data->val, data);
|
||||
return data;
|
||||
}
|
||||
|
||||
if (x < tree->val) {
|
||||
if (tree->left == NULL) {
|
||||
struct Node * data = malloc(sizeof(struct Node));
|
||||
data->left = NULL; data->right = NULL;
|
||||
data->val = x;
|
||||
tree->left = data;
|
||||
//printf("Added - %d [%p] to node %d[%p] left[%p], right[%p]\n", x, data, tree->val, tree, tree->left, tree->right );
|
||||
}
|
||||
else {
|
||||
tree_add(tree->left, x);
|
||||
}
|
||||
}
|
||||
if (x > tree->val) {
|
||||
if (tree->right == NULL) {
|
||||
struct Node * data = malloc(sizeof(struct Node));
|
||||
data->left = NULL; data->right = NULL;
|
||||
data->val = x;
|
||||
tree->right = data;
|
||||
//printf("Added - %d [%p] to node %d[%p] left[%p], right[%p]\n", x, data, tree->val ,tree, tree->left, tree->right );
|
||||
}
|
||||
else {
|
||||
tree_add(tree->right, x);
|
||||
}
|
||||
}
|
||||
return tree;
|
||||
|
||||
}
|
||||
|
||||
void tree_print (struct Node * tree) {
|
||||
if (tree != NULL) {
|
||||
tree_print(tree->left);
|
||||
printf("%d ", tree->val);
|
||||
tree_print(tree->right);
|
||||
}
|
||||
}
|
||||
|
||||
void tree_destroy (struct Node * tree) {
|
||||
if (tree->left != NULL) {
|
||||
tree_destroy(tree->left);
|
||||
}
|
||||
if(tree->right != NULL) {
|
||||
tree_destroy(tree->right);
|
||||
}
|
||||
free(tree);
|
||||
}
|
||||
unsigned int tree_height(struct Node * tree){
|
||||
unsigned int l, r;
|
||||
if (tree != NULL) {
|
||||
l = (tree->left != NULL) ? tree_height(tree->left) : 0;
|
||||
r = (tree->right != NULL) ? tree_height(tree->right): 0;
|
||||
return ((l > r) ? l : r) + 1;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
int main() {
|
||||
int i;
|
||||
|
||||
struct Node * tree = NULL;
|
||||
scanf("%d", &i);
|
||||
while (i) {
|
||||
tree = tree_add(tree, i);
|
||||
scanf("%d", &i);
|
||||
}
|
||||
|
||||
printf("%d\n", tree_height(tree));
|
||||
tree_destroy(tree);
|
||||
}
|
@ -0,0 +1,30 @@
|
||||
#include <stdio.h>
|
||||
#include <stdbool.h>
|
||||
#include <time.h>
|
||||
#include <stdlib.h>
|
||||
#include "sorts.c"
|
||||
#define ALEN 1000
|
||||
#define DISPLEN 25
|
||||
#define THRESHOLD 25
|
||||
|
||||
int main() {
|
||||
srand(time(NULL));
|
||||
int a[ALEN];
|
||||
for (int i = 0; i < ALEN; a[i++] = rand() % (2 * ALEN));
|
||||
|
||||
printf("Before:\n");
|
||||
for (int i = 0; i < DISPLEN; ++i) {
|
||||
printf("%d ", a[i]);
|
||||
}
|
||||
putchar('\n');
|
||||
|
||||
//bubblesort(a, ALEN);
|
||||
insertion(a, ALEN);
|
||||
printf("After:\n");
|
||||
for (int i = 0; i < DISPLEN; ++i) {
|
||||
printf("%d ", a[i]);
|
||||
}
|
||||
putchar('\n');
|
||||
|
||||
return 0;
|
||||
}
|
@ -0,0 +1,63 @@
|
||||
void bubblesort(int *a, int n);
|
||||
|
||||
void insertion(int *a, int n);
|
||||
|
||||
/* Сортировка пузырьком, сложность - O(n^2), устойчива */
|
||||
void bubblesort(int *a, int n) {
|
||||
bool sorted = false;
|
||||
while (!sorted) {
|
||||
sorted = true;
|
||||
for (int i = 0; i < n-1; i++) {
|
||||
if (a[i] > a[i+1]) {
|
||||
int t = a[i];
|
||||
a[i] = a[i+1];
|
||||
a[i+1] = t;
|
||||
sorted = false;
|
||||
}
|
||||
}
|
||||
n--;
|
||||
}
|
||||
}
|
||||
|
||||
/* Сортировка вставками, для упорядоченного массива - O(n), в худшем случае - O(n^2), устойчива */
|
||||
void insertion(int *a, int n) {
|
||||
for (int i = n-1; i > 0; i--) {
|
||||
if (a[i-1] > a[i]) {
|
||||
int t = a[i-1]; a[i-1] = a[i]; a[i] = t;
|
||||
}
|
||||
}
|
||||
for (int i = 2; i < n; i++) {
|
||||
int j = i;
|
||||
int tmp = a[i];
|
||||
while (tmp < a[j-1]) {
|
||||
a[j] = a[j-1]; j--;
|
||||
}
|
||||
a[j] = tmp;
|
||||
}
|
||||
}
|
||||
|
||||
/* Функция слияния двух массивов, сложность - O(n) */
|
||||
void merge(int *a, int low, int mid, int high, int *aux) {
|
||||
int i,j;
|
||||
for (i = mid+1; i > low; i--) aux[i-1] = a[i-1];
|
||||
for (j = mid; j < high; j++) aux[high+mid-j]=a[j+1];
|
||||
for (int k = low; k <= high; k++) {
|
||||
if (aux[j] < aux[i])
|
||||
a[k] = aux[j--];
|
||||
else
|
||||
a[k] = aux[i++];
|
||||
}
|
||||
}
|
||||
|
||||
void mergeSort(int *a, int low, int high) {
|
||||
if (high - low < THRESHOLD) {
|
||||
insertion(a, high-low);
|
||||
}
|
||||
else {
|
||||
int mid = (low + high)/2;
|
||||
mergeSort(a, low, mid);
|
||||
mergeSort(a, mid+1, high);
|
||||
merge(a, low, mid, high);
|
||||
|
||||
}
|
||||
}
|
Reference in New Issue